I’m converting the Judges Guild City State of the Invincible Overlord to 4th edition using the D20 and 6th edition printing (compatible with AD&D). The adventuring world is BIG and places an emphasis on fantasy and includes a little bit of humor rather than Wizards of the Coast’s base setting which they describe as a “dark landscape with a few points of light”. We’re pretty much avoiding anything to do with Eberron or which smacks of “technology”, but we shall include most of the classes, races, and the power system of 4th edition. However I’m coupling it with the original AD&D 9-point alignment system and the original planar system, since those are things that the developers of 4th edition should never have changed. Our players meet at Fantasy Games in South Bend every other Sunday, and so far it’s been pretty fun.

We now have both a small, nearly illegible map of the City State of the Invincible Overlord online, as well as a much more legible color graphic of where the party will start during our next game date. I’ll try to keep the weekly maps updated so it will make some sense as the party progresses on their various missions. I have an even larger map of the geographic area which covers maybe 1/10th of the world, so there’s lots of places to explore without shifting into another plane of existence. Planar travel is usually something I wouldn’t recommend until Paragon level.

Millaunder